Common approaches and techniques for the design of interactive systems typically emphasize the synthesizing and constructive aspects of design as a reflective practice. With this research stream, we aim to contrast those approaches with deconstruction in interactive system design. After demonstrating how collaboratively taking things apart can be a fruitful means to kickstart explorative design processes, we are currently investigating disassembling of interactive artifacts as it happens in various design practices. Finally, we aim to establish deconstruction in interactive system design as an approach that supports the (re-)examination of interaction design’s languages, materials, and processes.

Contact: Martin Murer

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Related Publications

Murer, M. (2018). Making Things Apart: Gaining Material Understanding. In Proceedings of the 2018 Designing Interactive Systems Conference (pp. 497-509). ACM.
Murer, M., Fuchsberger, V., & Tscheligi, M. (2017). Un-crafting: De-constructive engagements with interactive artifacts. In TEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction (pp. 67-77). (TEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction). Association for Computing Machinery (ACM). https://doi.org/10.1145/3024969.3024993
Murer, M., Fuchsberger-Staufer, V., & Tscheligi, M. (2015). Deconstructivist Interaction Design: Interrogating Expression and Form. In Critical Alternatives 2015 https://doi.org/10.7146/aahcc.v1i1.21313
Murer, M., Vallgårda, A., Jacobsson, M., & Tscheligi, M. (2015). Un-Crafting: Exploring Tangible Practices for Deconstruction in Interactive System Design. In Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction https://doi.org/10.1145/2677199.2683582